Nasir Jones – CEO

Nasir has been a college student at North Carolina Agricultural and Technical State University in Greensboro, North Carolina. He has worked as a freelancer online, helping develop indie games. Establishing a company, Nasir enlisted the expertise of numerous industry professionals to support and implement the business model successfully.

Abelson Abueg – COO

Hallo! I’m one of the two project managers for Exiled Republic. I’m a casual gamer and I love to game in my free time. I’m fairly new to game development and I never thought I’ll be getting involved until Darkero got me into it. I have multiple interests and hobbies from graphics design to video editing. Pretty much anything computer related. I have no clear specialty, but I’m knowledgeable enough to be versatile and learn many things. I’m also currently pursuing my major in Computer Science.

Patrick Mihaylov- Project Manager

Hello! I am Patrick Mihaylov (also known as NeonLight), TOFH:Alchemist’s Project manager. I’m currently a student at one of the most elite programming schools in Bulgaria. I have had interest in computers and video games since I was 7. I usually like to play video games in my free time, but if not that I am probably coding, drawing or listening to music. My prefered music styles are K-POP, Nightcore and Rock and some of my favorite bands are Evanescence, Imagine Dragons and BTS. My best coding language is C#, but I also know C, Python and quite a bit of JavaScript.

Nathanael Orosco – Lead Programmer 

My name is Nathanael Orosco, I had gotten my first computer at 8 years old, where I began learning how to fix computers with my dad, and brought me into the world of gaming. I have enjoyed playing many titles over the years, Such as the Borderlands Series, The Elderscrolls, Zelda, Assassins Creed, etc. But entering the world of developing games did not start until I began playing Minecraft believe it or not, Learning how to 3D Render builds, I loved rendering! It taught me how to work with models and rigging, and later tried to make test games in blender, but didn’t enjoy programming as much until I switched to Unreal Engine, Game Developing has never been the same for me since.

Diego Velasco Volkmann – 3D Artist

My objective is to help and inspire people to improve. I’m a Blender artist, my style is realistic with PBR textures and what I enjoy modeling the most are medieval/fantasy weapons, specially swords. I’ve always wanted to create impossible realities, a better world, so programming and game development was the best way for me to achieve that, so I enrolled myself on the computer science for University. I made a few friends who also wanted to develop games, and I realized “we can’t make good games with just programmers”, so I started to pursue 3D art, in order to help my friends, and I ended up loving it. My favorite game series include: Dark Souls, The Binding of Isaac, Undertale and Zelda.